Hi everyone :) This fellow is Golan, Hill Giant - sculpted by Jason Wiebe and produced by Reaper Bones. I found him a really fun miniature to paint, although the size of the club makes him a really difficult mini to take a photo of which is in focus! Given that it accounts for about 90% of this mini, I think it makes sense to focus on the skin tones here. To create the variety of tones you see here I used Barbarian Flesh and Pale Flesh (both from MSP), as well as Reikland Fleshshade from GW. There are a few other paints I used for specific details, but I'll point them out below as I come to them. There is some really pronounced musculature on this guy (or, to put it another way, he's absolutely stacked!) so it's a great chance to really build up the contrast in the skin. Given that the giant doesn't appear to favour wearing clothes, and I can't imagine he's much for sun screen, I decided that a fairly deep red colour was appropriate for the deepest level of colour. To get that colour, I first applied Barbarian Flesh all over the skin areas, then applied a fairly heavy coat of Reikland Fleshshade. I've mentioned in an earlier post that I think that Reikland Fleshshade can give a slightly sunburned look, but that definitely wasn't going to be a problem for this miniature! Having achieved that deep base colour I wanted to build the lighter layers on top to really give the impression of living skin. The first stage of this was to go back in with Barbarian Flesh, coating all of the skin which I didn't feel would be in shadow. Following this, I wanted to apply a still lighter layer to areas which were raised and I wanted to highlight. Normally here I would mix a little white into the paint that I'm using, but I have found in the past that this can throw off the balance and look of the paint slightly when painting skin. To maintain the skin tones, I instead lightened the Barbarian Flesh using Pale Flesh which, as the name suggests is a lighter skin tone, and is from the same paint range. I found the wet palette really helpful here, as it allowed me to take my time and really find the skin tone I was looking for. I did apply a very small amount of Pale Flesh directly on to the miniature (that is, without mixing it with the darker tone), but you want to be really careful here because there is a big jump between the two tones, and you don't want huge differences in the colours. Pale Flesh is what I would normally use for humans who look like they have spent most of their time indoors, so I definitely didn't want much here! Just a little in the small areas I wanted to really highlight. To finish the overall skin tone, my last stage was to apply another layer of Reikland Fleshshade, much lighter this time, to really bring together the colours and reduce any hard edges between tones. Once I'd finished the overall skin tone, I wanted to do a final few touches to really bring the miniature to life. As you can see in the picture above, the Hill Giant has hairy forearms. I have to say, I really love this feature of the sculpt because I think it gives the miniature real character, so I wanted to bring it out. A simple drybrush of GW's Squig Orange gave the hair a good look which really complements the head and facial hair. The Giant is also covered in scars and spots/zits. For the scars I simply applied Pale Flesh to them, then gave them a brighter red ink wash (Carroburg Crimson from GW) to have them really show up like a real scar. Although the spots are very small, I really wanted them to have a lifelike feel, so I started them off with quite a deep red, before painting most of their area with a brighter red (Mephiston Red, followed by Evil Sunz Scarlet, both GW), then finally a touch of Vallejo's Bone White to really give the gross, pussy look :) I hope that's been an interesting post, and that it has helped to shed some light on the thought process I have while painting skin, as well as the techniques used.
Goblin Squire :) This post originally appeared on my Patreon 04/2019
0 Comments
Leave a Reply. |
Details
Categories
All
|